Create a 16:9 clean monochrome 2D storyboard line-sketch sheet of Suzune cutting creatures across falling rocks; show four foot contacts and feminine silhouettes, and do not render bracketed labels.
[HEADER]
Minimal header with one thin rule; show only:
"Falling Slaughter Run"
"Leap, evade, cut, keep falling"
[BOARD]
Balanced 16:9 contact sheet with 9 near-equal 16:9 panels, clear gutters, natural P## order, and centered incomplete last row when needed.
Headers use `P## / camera angle + shot size / short beat`, no movement term; preserve aspect, count, and order.
[STYLE]
Clean monochrome 2D storyboard line sketch on white paper: sparse single-pass graphite-gray contours, simplified featureless figures, minimal construction marks, essential set geometry.
No fills, wash, hatching, shading, shadows, ambient occlusion, color, texture, 3D/clay volume, finished art, dense lines, or facial/anatomy/clothing/surface detail.
[REFERENCES]
Image A controls Suzune's build, long hair, cropped top, split wrap-skirt, right gauntlet, and single katana silhouette.
[CONTINUITY]
Suzune keeps an hourglass envelope, long hair, split skirt, right gauntlet, and one katana; Razorclaws are six-limbed walkers, Razorwings slim fliers.
Four rocks stay distinct; each creature attacks or evades, one meets each sword contact, and Suzune exits down-right toward more.
[RULES]
Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghost poses, or effect objects.
[BEATS]
Draw one storyboard panel per visual BEAT:
BEATS:
P01 / Very low front 3/4 FS / First Landing: Ground front three-quarter pitched up, low horizon and slab underside; Suzune's left foot fills foreground below her leg-waist line and hair/skirt, first Razorclaw lunging from upper right.
P02 / Low profile FS / First Cut: Knee-height profile with low horizon; Suzune extends right in an S-curve, katana touching the first Razorclaw below its airborne claw swipe, one edge arc attached.
P03 / Low rear 3/4 MLS / Second Contact: Knee-height rear three-quarter pitched down over the second slab top; Suzune's right foot pins one point below waist and hair cascade, first Razorwing diving from upper right.
P04 / Ground front 3/4 FS / Rising Cut: Ground front three-quarter pitched up with low horizon and rock undersides; Suzune bows upward, katana touching the banking first Razorwing as its wings turn away.
P05 / High side FS / Third Cut: Raised profile pitched down across the third slab top; Suzune's left toes pin one point below her curved silhouette, katana meeting the second Razorwing inside its S-turn.
P06 / Rear 3/4 MLS / Wall Clash: Chest-height rear three-quarter pitched down on the fourth rock's vertical plane; Suzune's right foot pins its face, leg and waist twisted, second Razorclaw clamping her katana.
P07 / Tight profile MS / Recoil Cut: Waist-height profile with narrow horizon; Suzune's shoulder and waist counter-rotate around the katana contact as the second Razorclaw's foreclaws flare away.
P08 / Low side FS / Under-Rock Cut: Low profile pitched up with a slab underside across frame top; Suzune's legs and bowed torso form one arc, katana touching the third Razorclaw lunging below.
P09 / High front 3/4 WS / Falling Pursuit: Raised front three-quarter pitched down over receding rocks; Suzune falls down-right with open hair/skirt, katana touching the third Razorwing as more creatures move ahead.
Complete required fields: header, board, style, references, continuity, rules, beats